A New Vision · Coming to Strata Mundo

The Star Atlas
Library

A thorough K-2 math mastery assessment, reimagined as an immersive steampunk library. Every standard is a star. Every probe reads the learner’s reasoning, not just their answer. Every result becomes a passport into the larger math universe.

78 standards · 31 constellations · K through grade 2 + the bridge to multiplication
The Promise

Tell a homeschool guide or microschool teacher exactly what their learner understands, what they don’t, and what to do about it— in fifteen minutes, without a test that feels like a test.

The Voyage

Five steps from arrival to passport

  1. I

    Enter the library

    A warm steampunk reading room. A brass star atlas on the central table. The learner is greeted, not graded.

  2. II

    Pick a probe card

    The atlas highlights the next standard. The learner walks to the matching shelf and lifts a brass-trimmed card.

  3. III

    Reason inside a probe

    A 60-to-90-second instrumented mechanic. Telemetry watches every placement, every reset — the trajectory, not just the answer.

  4. IV

    The atlas updates

    The probed star turns gold. The voyage continues along the prerequisite chain. The session ends naturally when mastery thins out.

  5. V

    Carry the passport

    A mastery passport drops into the learner’s pocket. When they enter Math Games Builder next, the galaxy already knows them.

The Atlas

78 stars · 31 constellations

Every Common Core standard from kindergarten through second grade, plus the bridge into third-grade multiplication. Tap any star to see how we will measure that piece of mathematics — or try a working probe demo for the brightest star, K.CC.A.1.

Know number names and the count se…K.CC.A · Grade K · 3 starsCount to tell the number of objects.K.CC.B · Grade K · 5 starsCompare numbers.K.CC.C · Grade K · 2 starsIdentify and describe shapes (squa…K.G.A · Grade K · 3 starsAnalyze, compare, create, and comp…K.G.B · Grade K · 3 starsDescribe and compare measurable at…K.MD.A · Grade K · 2 starsClassify objects and count the num…K.MD.B · Grade K · 1 starWork with numbers 11–19 to gain fo…K.NBT.A · Grade K · 1 starUnderstand addition as putting tog…K.OA.A · Grade K · 5 starsReason with shapes and their attri…1.G.A · Grade 1 · 3 starsMeasure lengths indirectly and by …1.MD.A · Grade 1 · 2 starsTell and write time.1.MD.B · Grade 1 · 1 starRepresent and interpret data.1.MD.C · Grade 1 · 1 starExtend the counting sequence.1.NBT.A · Grade 1 · 1 starUnderstand place value.1.NBT.B · Grade 1 · 5 starsUse place value understanding and …1.NBT.C · Grade 1 · 3 starsRepresent and solve problems invol…1.OA.A · Grade 1 · 2 starsUnderstand and apply properties of…1.OA.B · Grade 1 · 2 starsAdd and subtract within 20.1.OA.C · Grade 1 · 2 starsWork with addition and subtraction…1.OA.D · Grade 1 · 2 starsReason with shapes and their attri…2.G.A · Grade 2 · 3 starsMeasure and estimate lengths in st…2.MD.A · Grade 2 · 4 starsRelate addition and subtraction to…2.MD.B · Grade 2 · 2 starsWork with time and money.2.MD.C · Grade 2 · 2 starsRepresent and interpret data.2.MD.D · Grade 2 · 2 starsUnderstand place value.2.NBT.A · Grade 2 · 6 starsUse place value understanding and …2.NBT.B · Grade 2 · 5 starsRepresent and solve problems invol…2.OA.A · Grade 2 · 1 starAdd and subtract within 20.2.OA.B · Grade 2 · 1 starWork with equal groups of objects …2.OA.C · Grade 2 · 2 starsRepresent and solve problems invol…3.OA.A · Grade 3 · 1 star
KindergartenGrade 1Grade 2Bridge to grade 3
The Engine

Why this is hard to fool

Telemetry, not multiple choice

The trajectory tells the truth

Most diagnostics ask 'right or wrong.' We watch how the learner reasons. A child who tries one approach, resets, and tries another shows mastery. A child who clicks fast and wrong shows guessing. A child who clicks fast and right shows fluency — never penalized.

A four-stage AI ladder

Every mastery claim is checked

When the assessment finishes, four AI agents review the verdict in sequence: a Critic asks if the call is defensible from the data; a Shortcut Adversary tries to prove the learner faked it. Both run in fast and deep passes. If anyone disagrees, the verdict downgrades — never upgrades.

Built on research, not opinion

Every probe is a research artifact

Before any probe ships, three more agents review it: Mr. Chesure checks that it actually tests the standard it claims to. The Equity Reviewer checks for English-Learner accessibility and stereotype-threat traps. The External Reviewer hunts for what our other agents missed.

Carries forward, never gates

A passport, not a permission slip

The result is a JSON passport — a small living map of what the learner knows. It flows into Math Games Builder, lights up the moons they've mastered, opens what's next. It never locks anything. The guide always drives. The kid always plays.

After the Atlas

The fun door comes first

When a standard is flagged, the learner sees a game first — built by older learners in Math Games Builder. If they can win it, that’s real evidence of learning. If they can’t, the difficulty becomes the motivation to try the curated practice that the guide picks from a vetted library.

I
The fun door

A Math Games Builder game

A peer-built game targeting that standard. No gating — play it whenever. Winning is real evidence. Losing is real motivation.

II
The curated library

Khan, PhET, MLC, Montessori

A vetted menu of trusted resources tagged by misconception and modality. The guide picks. Concrete, then representational, then abstract.

III
Community contributions

Activities from other guides

Other guides submit what worked for them. AI vets, Equity Reviewer screens, a human approves. The library grows with the network.

See what we have today

The current Strata Mundo is a working diagnostic for grade 3-4 fractions — the proof of concept that the trajectory-as-truth idea works. The K-2 atlas above is what comes next.